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Firewatch physical release3/19/2023 The lake is rather bland, too.Īfter playing for a short time, though, I came to appreciate the unique aspects of each distinct area in the game world, from the lovely aspen grove to the burned-out fire break, or the rocky slopes near Beartooth Point. But there’s also very little animal life and flora doesn’t seem as abundant and varied as I thought it should be everything just seems a bit too sterile. Many of the rocks and rock formations look far too blocky and I thought there was too much repetition of them - though actually it turns out these repeated objects indicate places that you can climb, jump, or rappel up or down. Initially I was unimpressed with Firewatch‘s portrayal of nature. The game proper begins with Day 1 of Henry’s time at Two Forks, where he is introduced (via radio) to his new boss, Delilah. You’re able to make some either-or choices through the introductory text, but - as with the rest of the choices in the game - the outcomes are really only skin deep you can’t change any of the major plot points. I won’t spoil the backstory, as I found it very moving, immediately filling me with empathy for Henry and his situation. The game begins with a brief text introduction presenting Henry’s adult past, setting the scene for his arrival at Two Forks firewatch station, around which the core of the story takes place. You play Henry, a Colorado man fond of booze and tuxedoes (sorry in-game joke). I picked it up on deep discount in a recent Steam sale and I am really glad I did. ![]() It’s getting a bit old now, having been first released in 2016, but it’s been on my Steam wishlist for a long time. Firewatch is a first-person adventure / walking simulator game and is the debut title from development studio, Campo Santo.
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